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IDLitManipulatorVisual Properties

IDLitManipulatorVisual objects have the following properties. Properties with the word "Yes" in the "Get" column of the property table can be retrieved via IDLitManipulatorVisual::GetProperty. Properties with the word "Yes" in the "Init" column of the property table can be set via IDLitManipulatorVisual::Init. Properties with the word "Yes" in the "Set" column in the property table can be set via IDLitManipulatorVisual::SetProperty.


Note
For a discussion of the property description tables shown below, see About Object Property Descriptions.

Objects of this class have the following properties.

In addition, objects of this class inherit:

UNIFORM_SCALE

Set this property to create a manipulator visual which should be scaled equally in all three dimensions when fitting the manipulator visual to the size of its associated visualization. If this property is not set, then the manipulator visual will use a different scale factor in the x, y, and z dimensions, in order to match its associated visualization.

Property Type
Boolean
Name String
not applicable
Get: Yes
Set: Yes
Init: Yes
Registered: No

VISUAL_TYPE

Set this keyword to a string representing the manipulator visual type. The VISUAL_TYPE property should match the corresponding string in its associated IDLitManipulator object. When a new manipulator is selected in an iTool, the VISUAL_TYPE property on the manipulator object is used to search for a corresponding manipulator visual.

Property Type
String
Name String
not applicable
Get: Yes
Set: Yes
Init: Yes
Registered: No

  IDL Online Help (March 06, 2007)