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IDL Reference Guide: Graphics Object Classes |
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A surface object represents a shaded or vector representation of a mesh grid.
An IDLgrSurface object is an atomic graphic object; it is one of the basic drawable elements of the IDL Object Graphics system, and it is not a container for other objects.
See IDLgrSurface::Init.
Objects of this class have the following properties. See IDLgrSurface Properties for details on individual properties.
In addition, objects of this class inherit the properties of all superclasses of this class.
This class has the following methods:
In addition, this class inherits the methods of its superclasses (if any).
See Mapping an Image onto Elevation Data for a texture mapping example and Working with Surface Objects for additional examples.
IDL Online Help (March 06, 2007)